State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2023

Top 5 Character Collection Games in Australia Q2 2023

In Q2 2023, top character collection games in Australia showed notable trends in downloads, revenue, and active users, reflecting their popularity and user engagement.

Top 5 Character Collection Games in Australia Q2 2023

Throughout the second quarter of 2023, the top 5 character collection games in Australia demonstrated significant performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at their trends:

MONOPOLY GO! from Scopely, Inc. saw a substantial increase in weekly revenue, starting at approximately $100K at the end of March and peaking at around $408K in early June. Weekly downloads, however, showed a decreasing trend, beginning at 50.7K in late March and dropping to 32.4K by the end of June. The game's weekly active users peaked at around 97.8K in late April and then declined to approximately 73.2K by the end of the quarter.

Coin Master by Moon Active maintained a steady weekly revenue throughout the quarter, averaging around $260K to $312K. Weekly downloads fluctuated slightly, peaking at 14.5K in late April and closing the quarter at 10.8K. Active users remained relatively stable, with a slight increase from 54.5K in late March to 63.7K in early June, before settling at 59.9K by the end of June.

Slotomania™ Slots Machine Game from Playtika LTD had consistent weekly revenue figures, mostly hovering around the $220K to $248K range. Downloads showed a gradual upward trend from 925 in late March to 1.5K by the end of June. Active users remained quite stable, with a slight increase from 9.8K in mid-May to around 10.2K by the end of June.

Clash of Clans by Supercell saw varied weekly revenue, ranging from $162K in late April to a high of $254K in mid-June. Downloads remained fairly steady, ranging from 5.8K to 8.3K throughout the quarter. Active users experienced fluctuations, peaking at 724K in mid-May and ending the quarter at approximately 705.8K.

Pokémon GO by Niantic, Inc. had a stable revenue stream, averaging between $126K and $187K weekly. Downloads showed a slight increase from 6.5K in late March to 9.3K by the end of June. Active users saw some variation, starting at 376.6K, peaking at 388.1K in early April, and finishing the quarter at 371.2K.

These trends indicate the dynamic nature of the character collection game market in Australia. For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023